Hello Cesar,
How difficult is debug with Aubit?
Did you consider to try Genero and our new VS Code extension?
https://4js.com/online_documentation/fjs-fgl-manual-html/#fgl-topics/c_fgl_CodeEditing_006.html
https://4js.com/online_documentation/fjs-fgl-manual-html/#fgl-topics/c_fgl_Debugger_001.html
Seb
------------------------------
Sebastien FLAESCH
------------------------------
Original Message:
Sent: Fri February 21, 2025 08:30 AM
From: Cesar Martins
Subject: Informix 4GL to Aubit4gl migration
Hi,
How difficult is debug with Aubit?
Considering the original 4GL fgldb , the CUI interface, shortcuts, trace, etc is quite easy for any developer to use.
With Aubit, I saw on they website the debugger is with gdb, which as far I know will debug the code at C level.
I Think that will not be friendly like fgldb or even easy for a developer without C skills.
Did I get the wrong impression?
Original Message:
Sent: 2/20/2025 9:43:00 AM
From: Paul Watson
Subject: RE: Informix 4GL to Aubit4gl migration
Yep, I moved an entire ERP system to Aubit, for the most part it was changing the LD_LIBRARY_PATH, switching out c4gl. The system was all make files so no syspmg4gl (??) database
A couple of 4gl built in are missing, upper or lower (AFAIR). Easy fix, just create your own in the audit library.
External C calls where moved to inline C in the 4gl - it was just easier
Performance wise, with a few exceptions no significant differences.
Bottom line, if you have good build env it is a relatively easy change
Cheers
Paul
On 2/20/2025 7:15 AM, Dennis Melnikov via IBM TechXchange Community wrote:
01000195237fd8a6-bbc4383c-b5d0-4726-bde1-152f380f2501-000000@email.amazonses.com"> Hi, We have a huge Informix 4GL-based project, RDS on SPARC Solaris. Our goal is to migrate it to x86 Linux. A problem with Aubit4gl is that it... -posted to the "Informix" group
Original Message:
Sent: 2/20/2025 8:16:00 AM
From: Dennis Melnikov
Subject: Informix 4GL to Aubit4gl migration
Hi,
We have a huge Informix 4GL-based project, RDS on SPARC Solaris.
Our goal is to migrate it to x86 Linux.
A problem with Aubit4gl is that it does not have same scripts as I4GL that we use.
Does anybody have an experience of porting a large I4GL project to Aubit4gl?
------------------------------
Sincerely,
Dennis
------------------------------