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Take your parents to work day

By Tony Pearson posted Wed February 28, 2007 04:07 PM

  

Originally posted by: TonyPearson


Sometimes, it's difficult to explain the products I manage to people outside the IT storage industry. How do you explain FCP vs. FICON, Giant Magnetoresistive (GMR) heads, the SMI-S interface, etc. enough to then explain how your job relates to those technologies. At least my friends and family read this blog, so they can somewhat understand some of the things I am working on. When I visit my folks on Sundays, we sometimes discuss items they read in my blog that week.

In addition to a "take your children to work day", we have discussed within IBM a "take your parents to work day", especially for the young new hires who have a hard time explaining what their new job is to the rest of their family.

Seth Godin points to a video ad to fill a job position and the confusion therein with the "recruiter" who just doesn't understand the job involved.

The problem is not just your parents, but any of your co-workers old enough to be parents who haven't bothered to keep up with the latest advancements in Web 2.0 technology. Here are some examples:

  • A project leader working with a technology partner asked if me if there was a difference between a "blog" and a "wiki" and which should his team use. This was not a simple yes/no answer, and involved some explanation, conversation and understanding of what he was trying to accomplish.
  • For one of my meetings, someone instant-messaged me asking where it was, was it "face-to-face" (F2F) or Conference call (CC). I replied back, "A2A w/CC" (avatar-to-avatar with voice over conference call). When you are meeting other avatars in-world in Second Life, it gets quite distracting having everyone typing away, with their hands and fingers moving furiously, so we use a conference call to complement our 3D interaction.

That's why I was very excited to seeLinden Lab announces voice beta in Second Life. It won't be fully ready until later this year, but adding voice to Second Life will greatly reduce the hurdles we now have trying to coordinate conference calls with in-world activity.

I realize not everyone can keep up with all the new and different technologies, but the social networking aspects of some of these new developments are worth looking into.

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Fri March 09, 2007 02:09 PM

12 things to know about Second Life

Fri March 09, 2007 02:07 PM

Dr. Dobbs launches Life 2.0 developer resources for Second Life

Fri March 09, 2007 02:00 PM

The "inside story" of Second Life, by Michael Fitzgerald.

Fri March 09, 2007 01:53 PM

Steve Nelson discussed the implications of voice for Second Life on "Clear Night Sky".

Tue March 06, 2007 05:52 PM

Frans, glad to have you in STG!

Fri March 02, 2007 03:50 PM

Hi Tony,
Your stories are great!
Working in STG now.
Cheers,
Frans